Hi!
I'm Cem Dervis. In my day job I work as a software engineer, where I solve various visualization problems.
My main areas of interest in software are low-level optimization techniques, computer graphics and compiler construction.
In computer graphics, I specialize in volumetric rendering.
Languages I use most often include C++, Swift, Rust and C#. Oh, and German, Turkish and English. 🙂
Some of my other interests include hiking, astrophotography, bass guitar and archery.
| CV | |
| Polly | 2D C++ Game Framework |
| cppstat | C++ compiler support status page |
| BMFGen | Bitmap Font Generator for macOS and Windows |
| SharpConfig | Popular CFG/INI library for .NET |
| linq | Header-only LINQ library for C++ |
| Exilus | Kurushi-style 3D game written in C++ |
| cppgfx | CPU-based graphics library for C++ |
| Exon | Direct3D 11 framework for .NET (old) |
| 3D Demos (old) | |
| Old Stuff |