Hi!

I'm Cem Dervis. In my day job I work as a software engineer, where I solve various visualization problems.

My main areas of interest in software are low-level optimization techniques, computer graphics and compiler construction.

In computer graphics, I specialize in volumetric rendering.
Languages I use most often include C++, Swift, Rust and C#. Oh, and German, Turkish and English. 🙂

Some of my other interests include hiking, astrophotography, bass guitar and archery.

CV
Polly 2D C++ Game Framework
cppstat C++ compiler support status page
BMFGen Bitmap Font Generator for macOS and Windows
SharpConfig Popular CFG/INI library for .NET
linq Header-only LINQ library for C++
Exilus Kurushi-style 3D game written in C++
cppgfx CPU-based graphics library for C++
Exon Direct3D 11 framework for .NET (old)
3D Demos (old)
Old Stuff